About

Hi, I’m Bo Li, a Senior DevTech Compute Engineer at NVIDIA, where I work on accelerating AI at scale. My current work focuses on efficient LLM inference, from low-level GPU optimization to systems design.

Previously, I was a game engine developer at Tencent Games, where I worked on real-time rendering and Unreal Engine development.

I got my master’s degree in computer science from ETH Zurich and my bachelor’s degree from Peking University.

Focus and Interests

  • GPU programming and high-performance computing
  • Performance optimization
  • Generative models
  • AI systems

Elsewhere

Last edited: July 13, 2026