About
Hi, I’m Bo Li, a Senior DevTech Compute Engineer at NVIDIA, where I work on accelerating AI at scale. My current work focuses on efficient LLM inference, from low-level GPU optimization to systems design.
Previously, I was a game engine developer at Tencent Games, where I worked on real-time rendering and Unreal Engine development.
I got my master’s degree in computer science from ETH Zurich and my bachelor’s degree from Peking University.
Focus and Interests
- GPU programming and high-performance computing
- Performance optimization
- Generative models
- AI systems
Elsewhere
Last edited: July 13, 2026